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The whole Wraith thing was also too drawn out, and getting a bit ridiculous, as every ace, joker and their dog get drawn into it.
Something else I really hate them for is killing Kid Dinosaur and, possibly even worse, admitting that he was only created as cannonfodder in this volume.
The attack on him was pretty horrifying In general though, although there were some annoying elements, this book is easily readable and entertaining.
Jan 01, Nathan Burgoine rated it really liked it. The third book in the "Wild Cards" series by George R. Martin editor , this is a "shared world" series, where various authors get together and write in the same world.
The world is one where an alien virus was dumped into the air shortly after WWII, and still randomly infects people nearly forty years later.
The virus - called the Wild Card for its very random results - proliferated in earth's atmosphere. First, nine in ten people who contract the Wild Card virus "draw the Queen of Spades," and die.
Of the survivors, nine in ten people "draw a Joker," and end up hideously disfigured. Of the non-Joker survivors, some draw a "deuce," and get a power or ability that's pretty much useless "I can change my hair colour at will!
The massively telekinetic Turtle, the projective teleporter Popinjay who I really liked in this book , the any-lizard shapeshifter Kid Dinosaur - these are some of the Aces.
They're solid, fun to read, and quite well drafted. This story all takes place in one day, and the novel is very well sewn together especially given the different tones and styles of the various authors and has a very complicated and complex interwoven plot.
Kudos to Martin for wrapping it up so well. This forty years later is the anniversary and what is likely to be the largest "Wild Card Day" celebration ever - except one recurring villain is using this day to kill off all the Aces who bested him in the previous books As Martin is well known for in his "A Song of Fire and Ice" series - there are no holds barred in these books - heroes die.
This instalment was somewhat better than the last one. I liked that the action of the novel which was still written by several authors so I'm shelving it as an anthology to keep with the spirit of the series thus far took placed over 24 hours; I liked that 24 hours was enough time for several storylines to begin and conclude, and for justice to be served to some extent.
That's not to say there was nothing wrong with the book. If that was the case, it would have at least 4 stars.
I don't, have This instalment was somewhat better than the last one. I don't, have the time to get into all the issues I had with Jokers Wild , but here is my main complaint: I can't think of a single important, or at least named, female character, who wasn't thought of in some half-predatory sexual manner by the male characters, or who wasn't reduced to an object in some way or another due to her status as uterus bearer.
To add to that, older male characters "catch themselves wondering" about whether at least two female characters barely legal girls, if that are still virgins, which is one of the skeeviest things I can imagine.
Another character can ghost her way through solid matter and walks around wearing a black bikini because she can't ghost the rest of her clothes with her.
That this draws a lot of sexual comments from other characters isn't surprising in the least; what I want to know is why she was constructed in this way to begin with.
An author, a real person, made the decision to have her walk around almost naked for the better part of 24 hours, and I simply have to question the motivation of that.
There was also more ritual deathsex, and it was as gross as the deathsex scene from the previous volume. I really could have done without that.
Fortunato was also as creepy as he normally is, so there was nothing new there. On a sidenote, the Wild Cards series leads me to believe about half of New York is involved in the sex trade.
I can't explain all the pimps and prostitutes and weird sexual incidents otherwise. On the other hand, Popinjay was an excellent character, funny and clever and written very well.
It's why I gave the book 2 stars in the first place. He's just not enough to keep me reading this series beyond the one other volume I have - I thought I only had the first three, but I apparently also have a copy of Inside Straight that I got for free from my local bookstore.
After I read that one, I think I'll put this series on hold. So let's say you take everything that's cool from the first couple of Wild Cards books, like people discovering their new powers, the world getting a handle on people having new powers, the assorted social commentary that comes along with a new class of people who aren't understood, people with awesome powers fending off ALIEN INVASIONS Both of these naturally involve embarrassingly poor sex scene descriptions, like the actual kind of awful shit that belongs in mockery of romance novels.
One that stands out and that I wish I could forget involved some kind of comparison of a sexual act to a horse, but not in like a "He was a wild stallion, BABY" way that would make me roll my eyes but not actively be revolted.
Instead it somehow involved a comparison to a newborn foal trying to nuzzle into its mother. Just don't ever write stuff like this.
So yeah, you've got Fortunato whose power derives from being a pimp who has a lot of sex with a lot of people, Roulette whose power derives from killing people while she's having sex with them, and Dr.
Tachyon, missing everything that made him cool in the first book, who instead just goes around having a lot of sex as a way to handle his guilt.
How can you go wrong with that premise? This book is the answer to how you go wrong with that premise. My favorite aces like Croyd and the Turtle only appear for a couple of pages, and the side plots are frankly far more interesting than anything to do with the main plot of the Astronomer trying to get revenge on a bunch of aces, because again, this involves the entirety of all of the weird sex ace powers.
Stop with weird sex ace powers. I really enjoyed the first Wild Cards book, and parts of the second were also good, but I'm coming to understand why these things were largely consigned to obscurity before people realized there was money to be made from reprinting old George R.
I think part of the problem was the different writing styles didn't always flow together in my opinion. However with all the Wild Card books once the action picked up at the end I couldn't put it down, it was just getting to the end that was challenging.
Another Wild Cards romp! Sep 22, Jim rated it liked it. This is the third of the series, the Wild Cards series edited by George R.
It's a "shared universe" to which a number of authors have contributed. In , an alien virus--called the "Wild Card virus"--infects New York City and the rest of the world.
The virus mutates the survivors, most of whom are modified in some way the "jokers" , with a tiny minority gaining superhuman abilities the "aces".
That's the fun of the series, discovering what the superhuman powers are of the variou This is the third of the series, the Wild Cards series edited by George R.
That's the fun of the series, discovering what the superhuman powers are of the various characters and also seeing how those characters interact.
Of course, some aces are villains, and some are good guys. In this, the third book, we have such aces as "Sewer Jack," who can change into an alligator and navigate the sewers, The Wraith, a meek librarian who can pass through walls, and is, thus, a master thief, Bagabond, a bag lady who can control pigeons, rats, and other animals, Roulette, who kills men with sex, Kid Dinosaur, a boy who can change into a small dinosaur Tachyon, an alien, who tried to save Earth from the Wild Card virus The idea of the Wild Cards would make a great role-playing game--and, of course, it is.
Will I continue with the series? Maybe I will jump ahead to the later ones and see what new aces get introduced into the series This book got better and better as it went on.
Unlike the first two Wild Cards books, this one takes place over the course of one day Whereas the first two books had each individual author write their own short story about the events, this one was broken into the hours of the day with each author contributing his or her own part.
Crazy editing must have been needed to make the book make sense!! There were about seven primary characters the book f This book got better and better as it went on.
There were about seven primary characters the book focused on. It took a while to really get into who was who again, and who had what power. Once I figured that out, the book was much more fun to read.
Looking forward to reading the next volume! Sep 11, Tariq Malik rated it it was amazing. All your favorite Aces and Jokers are there, with some newbies in the mix to spice things up.
Can't wait for Volume 4! Jun 12, Shawne rated it really liked it Shelves: If Aces High Wild Cards 2 presented Earth's fledging new aces and jokers with an external menace in the form of a giant alien Swarm, Jokers Wild drags the action back to this stratosphere and pins it very firmly to the ground.
The threats faced by the protagonists in this novel are all painfully, recognisably human - whether or not these threats have been twisted into monsters by the wild card virus.
Jokers Wild unequivocally makes clear that the potential for great evil and corruption exists If Aces High Wild Cards 2 presented Earth's fledging new aces and jokers with an external menace in the form of a giant alien Swarm, Jokers Wild drags the action back to this stratosphere and pins it very firmly to the ground.
Jokers Wild unequivocally makes clear that the potential for great evil and corruption exists in anyone, and sometimes that malevolence is enhanced out of all proportion - whether by masses of ill-gotten gains, or through a spectacular range of psychic powers bequeathed by the Takisian virus.
The ghostly Wraith starts the ball rolling by stealing some extremely valuable notebooks, but eventually the paths of all the characters cross as they hunt or are hunted by the Astronomer.
Characters earlier introduced all return, like Bagabond and Jack, Fortunato, Tachyon and Hiram Worchester, the deceptively portly proprietor of Aces High.
If that sounds like a rather vague description, it's because there really isn't much point to my attempting to summarise each character's storyline - there are probably at least eight major character perspectives contained within this mosaic novel, all of which interweave with one another as the action, stakes and power balance shift across Manhattan and among players.
All of this mayhem unspools over a period of just twenty-four hours - in fact, over the fortieth Wild Card Day anniversary - so, as you can imagine, the pace of the narrative is fairly brisk.
Jokers Wild is a true testament to Mr Martin's talents as an editor - the first two novels comprised individual stories written by various authors, compiled more or less chronologically, with connecting material created as necessary by Martin himself.
With this novel, he artfully slices up the various stories written by his stable of collaborators and skilfully weaves these threads into an unexpectedly smooth narrative that flows and ebbs with its own dramatic pace and style.
If the climax seems a little too pat and disproportionate to the build-up throughout the entire book, there's still much to enjoy in Jokers Wild - mostly in getting the chance to delve deeper into the lives and minds of some of these wonderfully complex characters.
The insights provided into Demise's power and motivations are both gruesome and intriguing, and it's great fun to learn more about Aces High, its traditions and clientele from the very proper Mr Worchester.
If you still feel this review is rather vague, I'm afraid I can't help you there for fear of spoilers - but rest assured that Jokers Wild is a good, punchy, FUN addition to the series that rewards fans without being too confusing for newcomers.
That being said, the novel does show some of the shortcomings of a work with so many authors. In depth characterization is mostly absent and here and there, fault lines in the style of writing are noticeable.
Martin has done a wonderful job in editing it so the very compressed time line of the novel makes sense however. It must have been particularly challenging to get everything to fit in just a twenty-four hour time span.
It's not the most challenging reading material but it is fast and fun It's not the most challenging reading material but it is fast and fun and hard to put down once you've started.
I don't think it is quite as good as either Aces High or Fort Freak but a decent entry in the series nonetheless. I certainly wouldn't mind seeing Tor reissue some more of the older Wild Cards books.
Full Random Comments review Mar 30, Andrew rated it liked it. This book like the others before is part of the shared Wild cards universe however here it is credited ti George R R Martin.
The book consists of a series of short stories by various authors with various styles and characters but all sharing in varying degrees a common thread, and this is where I think the hidden strength of the Wild Card series really lies.
You get to see individual styles and characters being given full and centre stage while still feeling there is a commonality to the book.
Yes there is a storyline here which I struggle not to give away in spoilers but also there are the lesser characters here too. There is the start of a story arc here but for now have fun with the Jokers and Aces and see where it takes you Feb 20, Olethros rated it liked it.
Lo que nos cuenta. Tercer libro de la serie Wild Cards. Tor Books has also reprinted the first eight novels from November to August ,   and issued a reprint of the ninth novel in April Tor Books also published online supplementary material.
A multi-author blog supporting Inside Straight opened in February The blog followed American Hero , the fictional reality television show in the book, and posted in-character "confessionals" from the twenty-eight characters competing on the show.
The anthology was released December The Wild Cards Trust refers to the collection of authors who have contributed to the Wild Card series.
Five authors have written for at least one novel released by each publisher of the series: Michael Cassutt , Stephen Leigh often writing as S. Farrell , John J.
Miller , Walton Simons, and Snodgrass. Every installment was edited by Martin, who has also contributed as an author to nine books; later installments were co-edited by Snodgrass.
Wild Cards was adapted into a role-playing game format by Steve Jackson Games. Written by John J. Two supplements were released: An Anthology , released in The Hard Call , as graphic novels beginning in fall Unabridged audiobook versions of the first five novels have been released.
Audiobooks of the first two novels were released by Brilliance Audio in November and December In October , Syfy Films, a joint venture between Syfy Channel and Universal Studios , acquired screen rights to Wild Cards under the direction of Gregory Noveck, senior vice president of production.
Snodgrass was asked to write the screenplay, and she and Martin were to serve as executive producers. At the time of announcement, the film was intended to have a contemporary setting and the Sleeper among its characters.
This was the second time the series was optioned. In August , Universal Cable Productions acquired the rights to create a television series.
Martin stated that the development was in early stages and that the production was working on choosing characters and stories to adapt.
Snodgrass is to serve as an executive producer. From Wikipedia, the free encyclopedia. Redirected from Joker Wild Cards.
This article is about the series of books. For other uses, see wild card. Wild Cards first Texas Hold'Em most recent. Bantam Books — Baen Books — ibooks Inc.
Print paperback and hardcover E-book Audiobook. Unfortunately it never quite reaches the heights of its ambitions, the film being unable to conjure up something special, unexpected, original enough to put it over the top.
That is not to say it doesn't deliver. Without saying much, the film draws you into this world easily and convincingly.
The acting is very strong and the characters pretty appealing. The writing is sharp. Cinematographer Shelly Johnson gives the film a distinctive look and the editing is excellent.
The score is composed by the ultra-talented Dario Marianelli. And then there's the action. While there are only but a few of them, the action scenes, handled by Hong Kong legend and frequent Statham collaborator Cor e y Yuen, are incredible, exhilarating and eminently memorable.
Even more to the film's credit, each one is very different, both through their visual and musical presentations. All this makes for a perfectly serviceable film but one unfortunately stuck between two worlds.
Which makes it quite a shame that Brian De Palma backed out of the project as his style would have no doubt elevated Wild Card to something pretty fascinating.
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